Philly Spider said:
"This is why I complain about him and timeouts. The "momentum" timeout isn't some magic elixer. The direction of the game doesn't change just because you called a timeout. Or because you don't call a timeout, thus instilling confidence in your kids. It's what you do and say DURING the timeout that might change the momentum. You change defenses, tweek the way you are playing to take away that open look they keep getting, explain what the other team is doing that's giving you trouble and how to combat it, set up your best special set so you maximize your chance of scoring on the very next trip etc. Mooney is probably right to save them if he isn't going to do anything with the timeout to help his kids out. Just calling it to call it probably does leave them feeling like he has no confidence and his response sure makes it sound like he doesn't think he really has much to add during the timeout. But you hope he sees the momentum shifting/building AND why its building and where his team can do things differently to stop it and can help his kids by instilling confidence that he sees the problem and knows what to do and that the kids can, in fact do it, they just haven't been. If he thinks not calling a timeout during a run is best because its got the intangible value of instilling his confidence in them, it says to me he doesn't think he has much tangible to contribute because that tangible stuff (i.e. changes in scheme, approach, etc.) would have to outweigh the intangible in that moment if he had any!
Any maybe that's the message the kids get - - not - - oh he is confident in us to figure out how to stop this, but rather, oh - -he's got no idea what we can do to stop this!"
"This is why I complain about him and timeouts. The "momentum" timeout isn't some magic elixer. The direction of the game doesn't change just because you called a timeout. Or because you don't call a timeout, thus instilling confidence in your kids. It's what you do and say DURING the timeout that might change the momentum. You change defenses, tweek the way you are playing to take away that open look they keep getting, explain what the other team is doing that's giving you trouble and how to combat it, set up your best special set so you maximize your chance of scoring on the very next trip etc. Mooney is probably right to save them if he isn't going to do anything with the timeout to help his kids out. Just calling it to call it probably does leave them feeling like he has no confidence and his response sure makes it sound like he doesn't think he really has much to add during the timeout. But you hope he sees the momentum shifting/building AND why its building and where his team can do things differently to stop it and can help his kids by instilling confidence that he sees the problem and knows what to do and that the kids can, in fact do it, they just haven't been. If he thinks not calling a timeout during a run is best because its got the intangible value of instilling his confidence in them, it says to me he doesn't think he has much tangible to contribute because that tangible stuff (i.e. changes in scheme, approach, etc.) would have to outweigh the intangible in that moment if he had any!
Any maybe that's the message the kids get - - not - - oh he is confident in us to figure out how to stop this, but rather, oh - -he's got no idea what we can do to stop this!"